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League of Legends Surpasses 11 Million Active Players

The popular League of Legends game has now surpassed 11.5 Million active players a number which has doubled in only the last four months. On top of the subscriber numbers, Riot Games prepares to kick off Season Two of League of Legends gameplay. League of Legends was originally derived from the Warcraft 3: The Frozen Throne’s map mod DOTA: Allstars and was created into a fully fledged game based on its popularity.

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New Eden Eternal Video, Two New Races

Aeria Games has released a new video showing two new races for their Eden Eternal game. Aeria Games is a leading publisher of free to play online games. Eden Eternal is a free-to-play MMORPG which features 12 playable classes with the ability change classes. The game also features customizable player guild towns and intense dungeon combat. Check out the video inside for more details on the new races.
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Starhawk Beta Starts Tuesday

Santa Monica Studios and Lightbox Interactive, creators of Starhawk plans to release invites to their closed beta beginning Tuesday. In conjunction with Sony Entertainment the title will be available on the PS3 console.

Starhawk comes from the creators of the popular Warhawk game. The game is a 3rd person shooter adventure that allows you to change the battlefield in the heat of combat. The story lies in the future when humanity’s last hope lies in the lawless frontier of space where different factions battle over a precious resource called Rift Energy. Caught in the middle of the battle is Emmett Graves an outcast gunslinger who is drawn back to a planet that abandoned him to face a band of outlaws. Starhawk has intense combat on foot, in vehicles, or even in the air. The game will engage you with 32 player online battles in maps that dynamically change completely on each players strategy. Check out the video inside for more details.

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Microsoft to Take Gaming to the Cloud with Xbox in the Future

Microsoft’s Brian Prince at GDC China talked a little bit about the future of the Xbox. He ventured into the possibilities of cloud gaming and said that services like Gaikai and Onlive are the distant future of online gaming and the services have certain limitations.

The drawbacks he was referring to is that the services are relying on big game or AAA titles  “typically these platforms focus on AAA PC game titles,” he says. “If you’re not in that space, they don’t want to talk to you as much. Another problem is that your gamers need high speed internet access. That’s fine if you live in a city, but most of America doesn’t live in a city, for example.”  Microsoft plans to use their Azure service to save game data and allow cross platform game resumes from the browser to console to PC.

Cloud gaming is the obvious evolution to cloud gaming, however bandwidth usage and cost will definitely be an issue. Microsoft will likely have to strike deals with internet service providers to get around current bandwidth limitations to get the service off the ground. I am excited to see this come to the Xbox.

Price does confirm that these services will exist in the future for the Xbox console. He even hints that he is working on it right now. What do you think? Would you play cloud games on a console?

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Check out Helljumper, A Fan Made Halo Movie Series

A movie production studio Method Pictures teamed up with director Dan Wang to create Helljumper. Helljumper will be a first fan made Halo movie series which will debut in January 2012.

From watching the trailer the movie doesn’t look all that bad. The effects are just what you would expect for a fan made movie and can do nothing but get better as time progresses. Helljumper will chronicle the story of one Halo: ODST from before the Human-Covenant War to around the Fall of Reach¬†within the Halo timeline. The movie will chronicle his 27 years of the losing battle against the covenant and his experiences with devastation. The full trailer is inside:

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