The popular League of Legends game has now surpassed 11.5 Million active players a number which has doubled in only the last four months. On top of the subscriber numbers, Riot Games prepares to kick off Season Two of League of Legends gameplay. League of Legends was originally derived from the Warcraft 3: The Frozen Throne’s map mod DOTA: Allstars and was created into a fully fledged game based on its popularity.
A new tournament set to begin in the near future will total $2 million in prizes and Riot will crown the best League of Legends team in the world. “The incredible passion and dedication of our players is positively inspiring,” said Brandon Beck, co-founder and CEO of Riot Games. “Our community’s boundless enthusiasm is why they are central to every decision we make at Riot.” So if you think you and your buddies are the best at League of Legends then join in!
League of Legends Community More than Doubles in Just Four Months, Surpassing 11 Million Active Players as Riot Games Prepares to Kick Off Season Two
Over Four Million People Play League of Legends Every Day with Over 30 Million Registered Players
LOS ANGELES – 18th November, 2011 – Riot Games today announced that over four million people play League of Legends every day – an increase of 280% since Riot last announced the size of its community in July 2011. With 11.5 million monthly active players, peak concurrency reaching 1.3 million, and a registered player base of over 30 million worldwide, League of Legends is about to enter its second competitive season as one of the top five PC games in North America and Europe.
Set to begin in the very near future, League of Legends: Season Two will feature a five million dollar prize pool – the largest in eSports history – culminating in a global $2 million tournament where Riot will crown the best League of Legends team in the world. Players can look forward to comprehensive coverage of the eSports scene, game features like spectator mode and ranked teams, and a competitive structure that encourages talented players to team up and compete.
“The incredible passion and dedication of our players is positively inspiring,” said Brandon Beck, co-founder and CEO of Riot Games. “Our community’s boundless enthusiasm is why they are central to every decision we make at Riot.”
“It’s staggering to think about the fact that over a billion games of League of Legends have been played since launch,” said Marc Merrill, co-founder and President of Riot Games. “In 2012, we intend to deliver even more for our growing audience.”
League of Legends, Riot Games’ debut title, celebrated its second anniversary on Oct. 27, 2011. Since its launch, over 30 million players have downloaded the game to engage in session-based, multiplayer battles against rival teams, with more than four million players enjoying League of Legends every day.
About Riot Games, Inc.
Riot Games is a direct-to-consumer video game developer and publisher of premium, competitive online games. The company was established in 2006 and has quickly become a leading global developer and publisher of premium free-to-play online video games for hardcore gamers, launching their debut title, League of Legends, in October 2009. For more information, please visit www.riotgames.com.